I create a nurb plane, use edit -> paint selection tool, and select a circle with a large brush. The selection takes up most of the plane and is clearly visible in yellow.
I start with a new scene, paste what the script editor had echoed (with echo all commands on),
I get a plane, the paint selection tool opens, but I don't have a circle selected.
Why did the actual selecting command not echo in the script editor?
Is there another way of selecting a circle, which would echo better on the mel script editor?
here is the mel script editor mel code
editMenuUpdate MayaWindow|mainEditMenu;
CreateNURBSPlane;
performNurbsPlane 0;
nurbsPlane -p 0 0 0 -ax 0 1 0 -w 10 -lr 1 -d 3 -u 40 -v 40 -ch 1; objectMoveCommand;
// Result: nurbsPlane -p 0 0 0 -ax 0 1 0 -w 10 -lr 1 -d 3 -u 40 -v 40 -ch 1; objectMoveCommand //
setFilterScript "initialShadingGroup";
// Result: 0 //
setFilterScript "initialParticleSE";
// Result: 0 //
setFilterScript "defaultLightSet";
// Result: 1 //
setFilterScript "defaultObjectSet";
// Result: 1 //
autoUpdateAttrEd;
statusLineUpdateInputField;
ikSelectionChanged("MayaWindow|mainKeysMenu|menuItem760|ikFKStateItem");
editMenuUpdate MayaWindow|mainEditMenu;
createCharacterMenu MayaWindow|mainEditMenu|selectCharItem;
ArtPaintSelectTool;
artSelectToolScript 4;
hilite nurbsPlane1 ;
selectMode 1 ;
// Result: artSelectContext //
artSelectProperties;
artSelectValues artSelectContext;
toolPropertyShow;
changeToolIcon;
updateSelectionModeIcons;
autoUpdateAttrEd;
statusLineUpdateInputField;
ikSelectionChanged("MayaWindow|mainKeysMenu|menuItem760|ikFKStateItem");
editMenuUpdate MayaWindow|mainEditMenu;
autoUpdateAttrEd;
statusLineUpdateInputField;
ikSelectionChanged("MayaWindow|mainKeysMenu|menuItem760|ikFKStateItem");