I've got a kind of modular scene with lots of instances.
I'm new at this so I keep wanting to tweak things as I go along...
Is there any way I can select a material independantly from an object, modify it, and then have it propagate to all the things in the scene with that material applied?
I've tried parenting and grouping and instancing - what am I doing wrong?!
Or is the only way to make a preset and then go through and apply it to everything...
Any suggestions would be greatly appreciated.
Thanks.