Hello I built a city street and buildings out of one plane that i extruded from. Now I want to give different textures to the road, buildings, sidewalk, etc. But since its all still one plane it textures it all. So what I was wondering is how i can separate it into sections that I can texture individually.
If it's polys you'll need to go thru and map the parts individually and then either paint a texture that includes all the maps or assign different shaders to the faces that make up a building, or the street, etc..