Wow, quite a thread! cant't leave without posting something myself
.. Anyway, I agree totally with the general consensus of "build a PC (NT/win2k)" for student work. If you have $20k to spend, I would suggest dual pIII 1ghz, 1024mb ram (almost as importiant as a good video card) Wildcat 4110, 21 monitor. Make sure its a regular monitor too, dont get tempted by LCDs, they are not as great as everyone thinks (yet), The 1600sw is ok because of its high pixle density, but having discreet pixles like that just doesn't look good imo.
Also, I would like to shead a little bit of light on the UNIX/IRIX ramblings. Windows is most certanly NOT taking over networking, in any way shape or form (at last as far as this industry is concerned, but in most cases, in general). Windows has taken over the Workstation market, Fast, Cheap, boat loads of options, the end. One exception may be smaller houses that employ NT render farms.
IRIXs power comes in its scalability, ie,
1024 processor Origin 3000 anyone?? (as to NTs 8, win2kdcs 16, and if you can find the hardware, win2kdcs 32.)
XFS file system that can support up to 18 million terabytes (18 petabytes..)?? (as to NTs 2 terabyes)
Realtime playback of multiple uncompressed "Film" resolution streams? (as to NTs, yea you wish)
Quite a joke of an OS indeed...
Point being, saying something along the lines of "its a windows wanna be" Immediately pegs you as a moron, cause there are quite a number of people that know what they are talking about on highend3d.com. Now don't get me wrong, Win is the way to go for Workstations. I am a very loyal SGI user, and not even I would buy an octane over the latest PC technology (Unless of course, money was no object, then I would stock up on all kinds of neet SGI hardware
But there is some ignorance about IRIX floating around, and I just wanna make sure there is no mis-information. IRIX is still a technologically superior OS to NT and SGI Hardware still costs too much. I sometimes wonder how fast an Origin 3000 with 512 R12,000 1.5ghz 64bit cpus with 50gb ram would render.. sigh too bad MIPS chips havn't broken 600mhz yet, :.
Now for a few nit picks, a DOS prompt resembles a unix shell. NT, faster networking? Since when do NT boxes support multiple FDDI or HIPPI interfaces, and can sustain 15gbps internal bandwidth to feed them? (BTW, there is a fast UNIX network that most people know about, its called the Internet). You don't just pay for a name when you buy a system from SGI or Intergraph (or Dell, IBM, HP for that matter) You pay for support. With SGI, if your under support (which you get when you buy a new system) and something breaks, they overnight the part to you free, and you send the broken one back.
Next, I have heard through the grape vine (ie. from someone at A|W) that Maya OSX has taken a back burner to the Linux port, or to put it another way, the Linux version will be out first, so don't hold your breath for it. It WILL be at least 8/10 months before we see hide or hair of Maya OSX. The reasones are simple, and I have elaborated on them befor, Linux uses X-11, IRIX uses X-11, plop IRIX source code to Linux box, spend sevral months tweeking, server chilled. Where as OSX uses Aqua,Carbon etc, every single UI call in all 25 million lines/30,000 source code files of Maya would have to be changed. The NT port of Maya started at v1.5, and "just recently" (version 2.5 or 2.0, can't remeber) has the UI functionality in the NT and IRIX versions become the same, point being, porting to Aqua will not be any easier then Win32 GUI, allthough, being that OSX is UNIX, there will be significanlty less stuff to worry about, still not as easy as Linux would be. To sum it up, no Mac is not a viable choice for highend 3D, nor will it be any time soon, end of story, oh wait, I forgot, all the best video cards will only be available on mac soon, and they will "dust" everything else.. hello?
In closing, this is a reply to the thread, and is not directed at any one person.