When you are applying different shading group to an object with respect to render layers (shading override), how do you get connected shading group for given render layer?
Example:
getConnectedSGs( string $node, string $renderLayer)
Prashant
When you are applying different shading group to an object with respect to render layers (shading override), how do you get connected shading group for given render layer?
Example:
getConnectedSGs( string $node, string $renderLayer)
Prashant