Shake them bones!

Hi there y`all XSI-folks!!!!

I

hi you digger !

not the same ,maybe you can learn something from
the proportional rig !(get primitive-Model- Rig Proportional Guide ) Were you controll the length and position from the joint with a cube(expression).
not the same and also not so comfortable like in maya ,

wavo

Well thanx for your reply...

Year!! It sounds a bit complicated..So one better keep
the tongue straight in the mouth when creating bones
in XSI!!!!

Oh I

You can also use the Move Joint script, that you will find on XSI Net in the Animation > Chains/IK section.

Hope this helps
Salutations - Cheers
Bernard Lebel

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