Hello all,
I have a short animation where my character prounces about, but when I render it, the shape-animation is lost. The shape-animation does view in the viewport, but not in the capture. I guess I forgot to push a button somewhere, but which one? Thanks in advance.
/edit: correction, when I capture it, the first 150 frames or so it does view the shape-animation, but after that it's gone. I've checked my dopesheet, and animation editor, but it should all be there. And when I do the final render, there is no shape-animation whatsoever. I feel like I'm taking crazy pills.
/edit2: correction2: All I've done now is reset my pc and added motion-blur (something I forgot in the first stance), anyway now it does show shape-animation for the same few first frames as I have in capture when I render it. Could it be my pc memory is full and it cannot calculate the shape-animation in the rest of the scene? I'll try and cut it into tiny bits and render those out and stitch them together. Any other suggestions are welcome
/edit3: problem solved: turned out, the bar in the bottem was zoomed in, I needed it zoomed out to render the whole scene for shape-animation apparently.