in what unit is that 1/50 shuttertime is expressed in?
I mean maya shutter time is expressed in the angle of the shutter. Id doubt the angle is 1/50 because that would make no sense whatsoever. because that would mean each frame was exposed for 2 microseconds. (if it was this low there would be no point in putting any motion blur on whatsoever, just stupid computation it woyuld hardy impact any reasonablyle motion at all).
Illustrative edity:[I mena at this speed a airplane traveling mach 1 would roughly shift a half millimeter. so youd need HUGE screenreses and huge angle velocities compared to the camera to se anything. At bet youd only ever notice this in 1 ore two frames in the entire shot.]
Now its probably either a angle of 172.8 if you asume it was 1/50th of a second (wich isnt all thhat short for a normal cg setup) or 0.8 milliseconds if you asume 1/50 th revolutions wich would be microseconds.