Hi,
I'm trying to get a regular and very simple fur with just a few strokes.
So I have made a basic fur preset without any noise :
Density: 2000, no roll, no curl, no straggle. In details : noise amplitude at 0 for all parameters.
I get something I like in the viewport. But when I render, the strokes are sparse and not regular, as you can see in the screenshot.
Can you help me ? Is there a solution to render something close to my viewport ? Or perhaps maya fur is coded like that...
Thank you,
Paul
