Hi people -
I'm trying to model this shield, which is such a simple shape, but for the life of me I can't seem to wrap my head around it. I know I can simply bevel the outside of it and project a displacement map on a high-poly result, but that seems like cheating - there must be a more elegant way.
I have the curves for the shapes all ready, but lofting them doesn't work because the inner shapes are five different "mesas" so to speak.... Also I tried create planar on the main large shape, and then projecting the curves onto the planar object in order to extrude each "mesa" but apparently project curves doesn't create new edges from which to extrude.
Any simple suggstions? I don't need a full work-though, just some basic suggestions for a work flow..
THANKS!
created
Apr '14
last reply
Jul '14
- 6
replies
- 2.6k
views
- 1
user
- 1
link