Hi everybody!
I have a simulation that involves many different particle objects with very similar settings. What I want to know is this:
Is there a way to link the ramp I have driving particle1.rgbPP to all the other particles' rgbPP attributes as well? It would be much easier. That way when I'm tweaking, I only have to adjust one ramp instead of many.
I tried messing around with the ramps and array mappers in the hypershade but I can't get it to work right (truth is, I just don't understand most of the connections). Can one of you smart people give an example workflow on how to set that up?
Thanks in advance,
-P