I'm designing a logo for a college department and am using Maya's EV curves to model it. It's rather hard to explain my problem, so here's a picture of my WIP:
http://www.fireengine51.org/blender/whale.jpg
I'd like to combine all the curves in the picture and skin them. This is very easy to do in Blender, but I can't export the curves from Blender into Maya...
I've tried lofting, extruding, revolving and stitching. None of them generate the results I want and instead I get a whole jumble of... something completely wrong!
I'd really appreciate the help!