Hello,
in a project we need some steam for an exhaust duct.
So i never did something with fluids before......well... 
it worked well with test scenes, but then i tried it with a basemesh of the exhaust duct.
So the smoke collides with the inner field and exhausts trough the little slots around them...
the problem is, that the smoke doesn't go through it...i tried it with all kind of fields(air, drag etc.) up to some really high values.
i searched all over the web for some accuarcy values for the emitter...or some tutorials but couldn't find anything...
has anyone a tip for a solution?
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