Smooth A Cube?!

Hello =)
I am a complete newbie to maya, however i study it at uni, and am on holidays now, needing a special thing done without anyone around to ask help from.....so.

What i am trying to do is create a smoothed cube. It sounds so simple! but when i go to polygon - smooth, it looks so grot. Basically i want it so have smoothed edges and corners. Too easy right? help me!!!

Subdivide the faces then smooth with more iterations

Hey,
Cool thanks, but i still dont really understand?! could you run it through it with me please? i really am a complete newbie, but you gotta start somewhere =)

another approach is to open the options for th ecube command and give the cube more divisions or increase them afterwards in the channel editor

hey,
i found a link in your signiture
http://www.gmask.com/tutorials/corners/corners.shtml

that has helped me heaps!! thanks!

Hmm.. I thought you wanted to work with polys. The previous methiods I suggested are less labor intensive

do it that way, its good for yea.

Well what is the easiest way i can make a smoothed cube in maya, where i can add textures and shading and lighting to it later on! the simpilest way, i have been doing the tutorial and it came up wrong ='(

Thanks All!

It sounds like you need to gain some familiarity with Maya's tools and interface. Once you do, you'll realize how many ways there are to skin a cat. I would recommend studying the documentation for starters, and then purchase either Alias' or Gnomon's introductory level DVDs. Until you understand the basics, you're going to run into walls every step of the way.

Well, I think you really should try and follow some tutorials on maya tools..but there was and proabbly still is a script avaible on the alias website.
Its called Rounded Cube or something of the like that builds you a r4ounded cube from the primitive menu.
It says its only good upto Maya 2.0 , but I used it as recently as maya 4.
Good luck finding it.

Hey Everybody!!
I got itttt....
Instead of doing that massive tutorial i mucked around. I subdivided the sections of the cube, then i smoothed the polygon twice..Now all i gotta do is find some good shading =)

If anyone would like to add me to their msn please do. I really want to talk to somebody about techniques and tools in maya =)

Thanks!

oh I had thought you needed it to be NURBS. Well cool, glad it worked out.