QUOTE(dennisverca @ 07/03/07, 01:56 PM) [snapback]269106[/snapback]
move it, until the midpoint of the circle is somewhere near your curve
Dont do it this way, start using your middle mouse button for snapping. Se what heppens is when you click on the screen maya selects the curve or edge to snap ON, it does not change it afterwards, it gets the one closest to the point snapped failing thats snaps nothing.
However if you begin snapping with left nouse you must be at the center of the triad, hence the pre operation of moving it closer.
HOWEVER: maya uses 3 button mouses, now the middlemost (or press the scroll wheel it acts as middle button) button acts as do the operation here modifier. So you can entirely skip the phase above by midle clicking (hold it downa dn move sideways) in the vicinity of the curve, no matter where the object to move is.
This brings us the nice side effect, because maya users know this (but beginners dont). So maya users dont necceserily see the new feature added in maya 8.5 of click building as something new. Se whatever you create or copy something even if its not visible, you can still snap it into the screen by middlemouse clicking.
Same with d hotkey, say you want to rotate the object around a point, so what you do is hit d and v down frget dragging the gizmo just middle drag around the point area. This saves you alot of time as your mouse is presumably allready over the target area.
So the above is working advice but also the slightly bad one. It works but ist not the way you should work.