I need to have curve points snap to various objects and I have this script which sort of works but I need for the script to update when I am moving the object in realtime. Currently this script only works when you hit edit, load the project or advance the timeline. I think there is an obvious solution but I'm missing it.
Maya doesn't use the object's pivot for components.. when you select a group of CV's or faces it creats a pivot base dont heir bounding box rather than use the object's pivot.