I have this character I'm rigging. I set up IK, it works fine. I'm now wanting to use the "twist" attribute. I connect it to a controler, works as expected. It workes fine on the positive side of the Grid, but on the nevative side it's inverted. I've tried everything, but still can't find a fix. I don't want to use "setDriven Keys".
I was connecting it using the "Connection editor" then I tried using expressions. So I'm wondering if anyone can help me with some kind of a expression that would invert the valuse.
This is the expression I'm using, which works on the positive side (ikHandle3.twist = CRTL_RGT_WING.rotateX)