i have strange question.
How can i use i sound file to control random motion of particles or objects.
The thing i wanna do something like equilizer.
i have strange question.
How can i use i sound file to control random motion of particles or objects.
The thing i wanna do something like equilizer.
there are no mel command for sound so you will have to use the api and include some sound-c-code.
on the other hand u could try to translate(sample) the sound (volume) into some textform in another proggy, and then use mel to read the text instead.
joerg
there is an audio node that gives you amplitude, perhaps found on alias site
im working on a script which will act as UI for [b]audioWave.mll[/b] plugin from [b]A|W[/b] ( the one Campbell talk about). if you can wait a 2-3 days ill send you a beta version
here is the link ...
http://www.sanctuary.ro/toolbox/as_audioAnimator_v0-3.rarhttp://www.sanctuary.ro/toolbox/as\_audioAnimator\_v0-3.rar
i`m still working on it ... so any bug, sugestion, comment will be apreciated
thanks man i'll try it
do you know if it is possible to connect the sound node directly to a microphone rather than a saved audio file?
no, it`s not possible