Being a relative neophyte making the transition from 3DS MAX (don't laugh) to Maya - I have run into a problem. In 3DS there is a spacing tool - it allows me to duplicate an object along a curve - multiplied, oriented and spaced as the user sees fit. Now, I can't seem to find an equivalent tool within Maya...
Any recommendations? Have I overlooked something? If there is no direct equivalent - what other techniques should I investigate.
I hope someone can help...
-offline