Special Effects Glow issue

Hi,

I have a simple model of a lightbulb in a scene and I've got the centre glowing using the special effects 'glow' but as soon as I put the glass geometry round it stops glowing in the render.

Is there anyway to get around this, I've been trying to alter the render stats of the glass geometry but still not luck.

Many thanks in advance,

Paul 

Glow is a post effect, and the channel of glow does not react to trasparency because theet surface is not on top.

Is there anyway to get around this

Redner a separate pass and use comp software.

Thank you!