Hi, I need help to produce a style like cartoon smoke come out of a chimney. What I have was 72 animated 2D cartoon smokes textured onto the sprites with lifespan and opacity of 3 seconds. What I want was the smokes come up strongly at first and then dissipated after 3 seconds. Unfortunately, I get from the sprites emitted were all the sprites has the same textures at the beginning and ended with same texturing at the end. It's possible for the first sprite to emitt with the 1 st animated texture and ended with the 72 th last animated texture before the dissipation? Any help will be greatly appreciated.
![](/system/screenshots/313846/original/Smoke-02.jpg?1400771803)