Hi guys need your help again.
I wanted to know if its possible to have maya recognize that two objects are solid and thusly make it so that the object can not pass through each other but will rather stop or colide or ride along the surface with friction. If not I need to make sure that as this object rotates it always stay along the ground. How to I keep the object moving and rotating while insuring its not floating in space.
Thanks
d e r e k . t h o m a s . m o z e r
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Apr '00
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Sep '22
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