Hey again (sorry its that kind of night:))
If you have the script editor open, select a joint that is hooked up to an ik chain, and right click on the joint and hold, you will see it executes this code:
joint -e -spa -ch l_frontKnee;
joint -e -apa -ch l_frontKnee;
Mind you I haven't selected anything in the marking menu yet, so I don't think any code should be executed... I figure that if you right click, nothing should happen until you actually select something in the marking menu..
This is causing me a bit of an issue, because it seems to happen even if I am right-clicking to select the joint for weight painting... so when I select a joint, it seems to turn the joint a bit because it is assuming the preferred angle...
This is in Maya 7.0, and this is only the third day that I've had access to Maya 7. I remember reading something a while back where you can now turn joints while painting weights... but I have no idea how you do that.. and I am wondering if that is causing the issue... If it is.. is there a way to turn it off maybe?
Thanks again for all of the help in a advance!
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