I've made a shirt for my animated character with long sleeves. Simulation works fine, the shirt tightens around the character just right. However when the animation starts something weird happens... The left arm falls through the sleeve like there's no collision, while the right arm sleeve follows the arm just fine. The thing that gets is me that the animation for the right arm and left arm is symmetrical, so one would expect the same result for both arms, yet I end up with the elft arm sleeve floating in the air in the initial position. I've tried just about anything: changing scale, resolution, and all sorts of options.
What's going on?
Thnx.