Hi ppl.
im experiecing some strange effects using mulktiple distance constraints in xsi. what i want to achieve is a mesh made up of a fixed set of triangles that dont strech when animated. i have tried the cloth but it doesnt allow for interactive modeling directly on the geometry.
i therefore tried to build the 'mesh' with nulls and distance constraints.
tough luck as it seems like the constraints arent really constraints - they strech. not all but some, and not very much, but enought to make it useless.
i have tried to locate any settings that would affect this but not been able to find anything.
anyone have any ideas why this is happening or how i could solve it?