ok heres my second attempt at creating a character in maya, i took a break from modeling to try to figure out how to texture this darn thing, but ill soon go back and do the teeth and the rest of the body. of course any improvements or just all out hatred for it is welcome.
I dont know if this link will let you see it or not, if not let me know and ill post it elsewhere
yeah im going to have to grab a spot to host it, i really didnt want to screw around with geo cities or the like untill then i also uploaded it to my homepage gallery on another website (can i say that name?) anyhow this link should take you to that gallery
Nice job, your model is really coming along there. Could you tell me about your technique?
Namely, do you just start modeling in poly and then just convert to subd? Or do you start with different nurbs surfaces, convert them to poly, unify the parts, and then convert to subD?