Hey all, following some time lapse techniques, and a few of my own artistic touches, i was able to put this head together. Its the closest i've ever gotten to a realistic head...
I would like crits, comments!
-WARNING: Extreme SHITE work below!! ...LOL... "you'll laugh your ass of, because compared to the above image, these look like they were made by a 2yr old retarded pink ape"
XGC it seems like you are having a very common problem the height fro chin to eyes is about the same as the height from eyes to top of your head (the forehead is boring which translates in our left brain hemisphere into a smaller area than it actually is, use the right hemisphere of your brain to correct this).
But making accurate asumptions about this is hard because of your angle but it seems so.
I was gonna say the skull looks too deep (the back of the skull) to be realistic, but you know what? Screw realism! It's a waste creativity, I say!
Put those freaky mechanical input things back over his ears, make some wires come out of his skull in various places and keep the head the shape it is and I say you'd have a pretty darn interesting-looking model.
Well, thanx guys... the only thing that is really bothering me about this head, is that i dont think i could reproduce another head with this same quality with the aid of that Time Lapse... i wanna be able to sit down and make a head like this without that time lapse, than i'll feel completely comfortable... because, this was a test of organic modeling, not a model that i was working on, but, i wanna get the hand of organic modeling, and then... what i'll do is draw some concepts, and make a borg type thing, or something, i dunno... but thanx for all crits...
also, any tips, or other time lapse videos would be great... my next goal on the next head, will be to keep everything quad on the model that'd be sweet. anyways, thanx for everything guys... also, here is something i was workin' on while i was bored, check it out...
P.S. after getting a grip on how to model an organic head, im gonna need to go for the rest of the body, anyone got tips / time lapse for those ?? ( I have 2 time lapse on Heads, 1 on hands, and 1 on ears... )
hey jkt77, its just a simple anisotropic with dark grey color, .2 diffuse, and reflectivity mapped to a sampler info, its a modified version of the silver shader that you can find in the shader section.
dude your head is awsome. I think you should add some highest rez mipmaped bumps and some transferecents shading. that would help it look more real. my friend used the shaders from highend and modified them to use indirect lighting from cineon images - large bitmap depth gave him this super cool looking lighting... very real!!!
"...dont eat corn off the cob, just eat milk like it was in a hollowed out egg shell."