Subdiv golygon proxy to polygon object. possible?

Hi,

I am trying to convert my subdivision surface back into a polygon made from the polygon proxy of the surface. It seems like it should be possible, because the information is all there. However, l just can't figure out how. Does anyone else know?

Another question: is there any way of reducing the refinement level of a subd after it has been refined beyond level 0?

Thanks in advance,
Yariv

Modify -> Convert -> Subdiv to Polygon. In the option, choose level zero, which is the proxy level. You'll have then your proxy as a poly object. If you want to knock your object back to a coarser resolution, choose Subdiv Surfaces -> Collapse Hierarchy, then choose the level you want it to be back to. Object will be duplicated with restricted level of detail. Cheers.

Alban

thanks!

Actually, this technique didn't quite have the effect I wanted. I tried creating a poly cube, converting it to a subdiv, and then converting it back to polygon with level 0. The resulting polygon wasn't the original polygon cube, but a smoothed out version of the cube with more faces. Is there any way of going back to the original cube?

Thanks,
Yariv

you will loose normal info as subds dont define normals.

Did you check vertices and set the levell to 0. Are you SURE! because it sure as hell works for me.

(teres a ltrnative way too, rightcluick on the subd and go to porxy mode. open outliner with shapes on a,d delete the subd shape and then assign a material to the shape)