I've been working w/ mental ray's fast SS shader and fast skin shader, and they're working great now... but my rendered images have a transparent alpha channel - in other words anything with SSS applied to it renders w/ a transparent alpha. Anyone know how I can fix this? Thanks!
enable pass mentalray alpha
Hi,Thanks for that information! Just for further reference, the custom alpha checkbox is locataed in render globals/RenderSettings>MentalRay>CustomEntities>PassCustomAlphaChannel. [Fig.1]Best,Jacques
Fig.1