Hi,
what would be the workflow to drive the hight of a grid of objects based on the greyscale of a surface
like a displacementmap works...but then the pixels are objects
I don't know mel that well 
regards,
bart
Hi,
what would be the workflow to drive the hight of a grid of objects based on the greyscale of a surface
like a displacementmap works...but then the pixels are objects
I don't know mel that well 
regards,
bart
Maya is having a utility called as heightField1 try with that