I am using a file texture on a piece of cloth. The UV have been layed out, the texture applied as normal. Usually with Poly this is enough to lock it down. In this case the texttures swims. I seem to remember making the texture placement node a child of the geometry in this case, however, I get the message "Error: Not enough objects of values" Maya does not seem to be recognising the placement object as a node that can be parented??
Any Ideas??
Thanks,
TNG