QUOTE(anotherMe @ 11/07/06, 12:17 PM) [snapback]251819[/snapback]
I paint my model in zbrush and it works fine. When I export my texture it gets flipped upsidedown so it doesnt match up with my uv layout in maya. Any ideas whats up?
Thanks!
/Christian
i think that is a common thing that happens. you can either flip it in your export options...or flip it in photoshop or something.