Has anyone had luck with the Texture Window callbacks? The only callbacks that I am interested in are the ones when the user changes the texture or uv set in the "UV Texture Window".
This is what the docs show:
Parameters:
* First string: command
* Second string: editorName
* Third string: editorCmd
* Fourth string: updateFunc
Call the command when something changes in the editor The command should have this prototype :
command(string $editor, string $editorCmd, string $updateFunc, int $reason)
The possible reasons could be :
* 0: no particular reason
* 1: scale color
* 2: buffer (single/double)
* 3: axis
* 4: image displayed
* 5: image saved in memory
What would be the melscript if you want to access the change in current texture or uvset?