Hi everybody
I encountered a problem, on my model in seeing the Color and Textures on viewport.
I was trying to transfer uv from textured polygonal model to a rigged Model. I lost the Texture visibility from the Viewport(in smooth Shaded mode). It looks Black on the viewport. If i render a image in software renderer i could see the Textures properly assigned.
I have also turned on the hardware Texture option channel to color and texture resolution to highest quality.
On to the Same model if i apply Simple Shader (Lambert or any) the model turns to Blue in the viewport.
Can any body help me out to have the texture visible onthe viewport, i have some texture animation for the facials on my model
I would be verymuch helpful for me.
Thanx
Anbukumaran