i dont think im quite getting this! i did a test on my animated character by texturing him with a custom 2D texture, editing uv's and so on, but the textures didnt stick to the mesh when the animation ran. im very new to this, so can someone tell me, if i dont need a texture ref obj, what i do need.
i applied the texture on one of the frames of the animation. i know this wasnt a good idea, but im not sure where else to apply it. help...please!!