Hey all, I've recently learned to UVW Map and such, and now know how to do simple UVW Mapping, but I do not know that once I have created a texture what to do to actually apply the texture file, to my object in 3Ds Max. Anyone have any tutorials that cover how to do this, along with a bit more complex UVW Mapping, of asymetrical objects as well?
Thanks,
MercilessShadow