Hi Everyone,
I need to ask about that same topic been discussed previously, i'm trying to send into the same thread but always got a message says "the topic had been closed".
I've imported a model into Maya, exported from 3DMAX with .fbx extention, which is mainly done with AutoCAD. The result always is having these black triangles on the surfaces of the model when using smooth shade, and the same problem exist in the final rendered data, even if I used flat shade to my model, added lighting or assigned any texture, it still give this black triangles, makes the surfaces seems not flat. I'm trying to insert an image with the post from my PC which will explain the problem more, but how can I insert an image if it doesn't have a URL?
Any help will be much appreciated. Thanx.
Serien