Hi all,
This picture was created and rendered in Maya 3.0 I'm not sure if I shouldn't add more details on the foreground... like a big chain hanging from the left wall OR/AND add some smokey atmosphere in the room...or anything.... let me know! I'm in the process of making some changes.... I'll post a final version soon even though this one is 90% final.

Looks great, I like it. I do have a few suggestions for you though. Being a witches room, you would probably expect it to be pretty grundgey and dirty. The walls in the foreground are to clean, maybe throw a 3d fractal onto the diffuse channel to make it look dirty. The cauldron is pretty clean too. Maybe do the same thing.....you'd be suprised how far you can get with a simple 3d fractal on the diffuse channel can do. Modelling wise, looks great.
Good work!
Jason Gagnon
jason-gagnon@home.com
www.shatter-entertainment.com
I have to agree. The picture itself is great, put way to clean.
Some dirt is needed. Mess up the textures a bit (which realy look great!) and maybe some cobwebs, or some small stones pieces of dirt.... Some dirty smoke from the fire, ashes or something. Waterstains, sand..... watever u can think of. Mess up that place, and yes maybe the atmosphere with some fractal fog.....
This one is very easy for me to comment on... the door texture and model/etc is incredible. The walls and couldron are stock looking... very generic bump mappy. Just make them more like real grungy surfaces with interesting nooks and stains and you have it!
Jon