Just suppose...
Can a Mel script analize a simple Black and White Tif image and create geometry based on the data? Example, a Tif file that is (256 x 512). The script would open it and return the width into the variable w, then put the height into variable h. Once these are given, create 256 cylinders along the Z axis, each having 512 isoparms. Then create 512 cylinders along the x axis, each having 256 isoparms.
Obviously, the next step would be to look at the black and white data of the image and use it for manipulating the newly geometry created.
Just a question for anyone who might have used images as a reference for building geometry. I am interested in experimenting with this technique and would appreciate any info.
Thanks,
C. Michael Neely
C. Michael Neely
Graduate Student - 3D Animation
Savannah College of Art & Design