Tiff Sequence On Particle Grid

Just wandering if it is possible to give a lambert shade with a tiff seq, to a particle grid, I know this works on nurbs, But is not really happening when I assing this shade to the grid.
Cheers,
Smasher

yes/no, just asign the particles uv cordinates pass that to a array mapper thats connected to a file node.

Asfor lambert shading ob partoicles well yes and no mainly makes no sense whatsoever.