I was wondering of there is anything in Shake that resembles the time-stretcher tool in fusion. Currently, in order to retime and use the same footage for a paint-out, for example, i have to bring in another file-in node; and as we all know, this leads to a serious slowdown when there are more than two or three of these. Fusion can simply use the time-stretcher tool and retime it so that you don't have to bring in a second file-in... Does anyone know what i'm talking about and does anyone know of a plugin or workaround for this problem? Basically, is there such a thing as a retime node for shake?
Cheers!