I'm currrently in the process of animating a bunch of little camera pieces in a spiral, before they return inside of their camera shell.
I was wondering if anyone had tips for this?
I assumed the way I might go about it is to link constraint all the pieces onto a central helper, use that to spin them in a spiral, and then unlink the objects before they return to their camera shell.
Does anyone have know of any plug-ins, gravity similation options, or other solutions that might also help in this effect?
Any feedback is helpful