Apart from the fact that the node workspace can get a bit cluttered, is there in fact anything negative in having _a lot_ of rotoshapes?
I find that the more I break down a moving object (mostly people) into seperate rotoshapes the better my results get and I seem to work faster as well (esepcially since I don't have to redo shapes as often). For example, I do seperate shapes for the inside and outside of the thighs, calves, arms a.s.o. Sometimes I've even found it useful to do seperate masks for different fingers and sometimes even the different parts of fingers.
Is there anything wrong with this way of working?
Thanks in advance