Hi there, I'm wondering why the toon outlines are gone in batch render? I'm using maya software render. What to do to render my animation?
10x in advance.
EDIT:
after tons of tests, restarts and changing values I tried to kill all pfx from the scene and then added a brand new default outline and it worked as expected in the batch render. Then I recreated all the outlines and load their settings trough a preset that I saved from the broken scene. Now everything is working again ![]()
Hope this will help to someone else.