hi guys,
here i m back with a new query.
the problem i m facing this time is regarding de transfer of animation from a basic rig to an advanced one.
my basic rig consists of simple joint setup with basic ctrls(spine,legs & arms) in it.
i have added some xtra features like squashy strtchy thing & some more deformation attr in de advanced one.
i m interested to know which will b de best option to transfer animation from one to other.
i have tried with de options like ................
exporting clip from a character set
anim export & import
replace referencing
according to this char setup,replace referencing doesnt work at all although i m not very sure with de reason
exporting clip as well as anim export, cause to scale de joints from their default value.the joints that r controlled by multiply divide node.
so pls let me know if u hav a better solution to help me out with this problem