Transparency mapping (2)

Hi

I'm new to shaders and textures in XSI 1.5 but I have a polygon head but how do I apply a transparency to some of the polygons.

Thanks

create polygon clusters before applying a new shader to this cluster.

Check out these great tutorials (thanks, Ed!):

http://www.edharriss.com/tutorials/tutoria...erials\_xsi.html

Hope this helps
Bernard Lebel