hi people, i'm new here. Does anybody can tell me how to create effect of underwater bubbles, how they go to the surface, fallin apart itc.... Big union of bubbles (bigger and smaller). I have tried with dinamics soft body( gravity, turbulance, air... ) and using mental ray dialectric materials. Visualisation was good, but bubbles behavior isnt. Can i do something with fluids or.... ???? i dont know
hi i've done a project like this , but it wasn't so good and what i liked i did it with particles i set its shape to "blobby surface" with a little settings and made collide with the surface and i used collision events and my cooperator wrote some codes i am looking it up for you
You might try particle sprites with bubble images on them, or use image planes with a bubble image on them and instance them to particles...simple but works amazingly well if done right..