Using mel instead of arrows?

Anyone know how to write a mel command to quickly select an axis for translating, rotating, scaling etc... instead of grabbing one of the arrows???
(this is a feature in XSI that i love...so simple yet very efficient)

Much appreciated...
Tom Stanton

well you can buidl various contexts... some of which are allready built for you.

like setToolTo manipTZContext;

Note when you press down the appropriate hotkey w (move), e (rotate), r (scale), you get a marking menu with theese commands attached to them. Now all you need is to echo the content of theese and use them for your hotkeys. But seems a bit pointless.

Thanks Joojaa,

i see what your getting at. The setToolTo manipTZContext; works exactly how i want it to.

I'm just having a lil difficulty assigning it to a hotkey. Could u possibly help me with that? Would there be a way to add the hotkey to the middle mouse button for release because "w Release" brings up a marking menu that looks full ...but if there's away to add it in there that would be fine as well.

Thanks again bro!

ps- why might this be pointless? (using maya 4.5)