Hi everyone here on Highend3D
I m a new member here and i m from Germany so sry for my engl.
I got Maya6 unlimited since 2 weeks and watched a couple of videotuts
but I still got problems and i can t go on with my work.
What i m doin is Models in Maya6 and exporting them into a
directx9 game called "Call of Duty2" for using them in the "Radiant" mappin Tool
to creating a new map for that game.
I got a plugin for it and it does all funktion preety well
i exported 2 moddels already
a simply box with texture and a dounut ,very ugly by the way.
But now i did try this here:
-I build in Maya6
-with the create- CV Curve Tool
-and the -snap to grinds
-and the surfaces -revolve
-a rotating around the Y-axses
----->and got then a 3D Object lookin like a beerbottle
Ok ,now my problem is following:
now i have to texture it and i have to do most important a UV snapshot of it
but when i select the Object and choose Edit Polygons-Texture-Automatic Mapping
it does appear the Error:Current selection doesn t match required selection type
all other Texture Mapping doesn t funktion, too.
So i can t bring it up in the UV Texture Editor,
when i open it ,there is nothing in it of the object,
so what have i to do to get my object there so i can snapshot & texture it,
or is that not possible to texture it ,cos i made it out of a Y-axes rotation ?
thx for help (and pls try to explain the answer simple cos i m a noob and german, sry for that)
