Hi,
I have a poly-model and I'm working on texturing it. But when I'm editing uv's it takes a lot of time for arrange them; (and the object is not very complex).
Any solutions?
Thanks
Have you tried to "Delete History" on the object. That should do the trick.
I've had this problem too.For some reason, if I'm moving the UV's and it starts to slow down, I'd sew an edge, and the UV's would move nicely again. Vice versa if I was sewing edges.I don't know why it works for me, but it does.